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Part of Final Fantasy
·
Enchantment
·
Commander Anthology Volume II (CM2)
Live Play Data
Bred for the Hunt
4%
Live Inclusion
Times Brought
587
Decks Running
286
Median Cast Turn
7.0
Drawn → Played
67%
Format
First-cast turn
n=70
0%
T1
0%
T2
6%
T3
7%
T4
16%
T5
57%
T6-9
14%
T10+
Median
7.0
P25
5
· P75
8
· max
14
On curve
6%
(4 / 70 cast on T3)
Cast same turn as drawn
28%
The "good card" funnel
587 brought · 270 playersBrought to game
587
Ever drawn
105
Reached battlefield
70
Still on board at game end
53
Once cast, 76% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -11.1pp
Players who cast this card win 18% of the time (n=61) , vs 20% when it never left the library (n=405).
When players drew this card but left it in hand, they won 27% (n=32).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -1.3pp; 95% confidence interval -11.1pp to +8.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
115 instances3.5%
Library
46.1%
Battlefield
21.7%
Graveyard
3.5%
Exile
Commanders that played this card
in tracked games-
1
Tidus, Yuna's Guardian
107 decks
-
2
The Swarmlord
53 decks
-
3
Yuna, Grand Summoner
30 decks
-
4
Atraxa, Praetors' Voice
15 decks
-
5
Magus Lucea Kane
15 decks
-
6
Hakbal of the Surging Soul
11 decks
-
7
Ezuri, Claw of Progress
6 decks
-
8
Me, the Immortal
6 decks
-
9
The Wise Mothman
5 decks
-
10
Zimone, Paradox Sculptor
5 decks
Card text
Bred for the Hunt
Enchantment
Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card.
Commander Anthology Volume II (CM2)
·
Uncommon
·
Illustrated by Karl Kopinski
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.