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Part of Bloomburrow
·
Creature — Frog Scout
·
Bloomburrow (BLB)
Live Play Data
Clifftop Lookout
1%
Live Inclusion
Times Brought
276
Decks Running
129
Median Cast Turn
6
Drawn → Played
70%
Format
First-cast turn
n=53
0%
T1
13%
T2
15%
T3
13%
T4
8%
T5
47%
T6-9
4%
T10+
Median
6
P25
3
· P75
7
· max
13
On curve
28%
(8 / 53 cast on T3)
Cast same turn as drawn
31%
The "good card" funnel
276 brought · 118 playersBrought to game
276
Ever drawn
76
Reached battlefield
53
Still on board at game end
22
Once cast, 42% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.3pp
Players who cast this card win 28% of the time (n=48) , vs 24% when it never left the library (n=163).
When players drew this card but left it in hand, they won 33% (n=19).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.0pp; 95% confidence interval -9.3pp to +17.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
89 instances24.7%
Battlefield
41.6%
Graveyard
14.6%
Exile
19.1%
Hand
Commanders that played this card
in tracked games-
1
Clement, the Worrywort
14 decks
-
2
Yarok, the Desecrated
9 decks
-
3
Glarb, Calamity's Augur
8 decks
-
4
Tadeas, Juniper Ascendant
8 decks
-
5
Grolnok, the Omnivore
4 decks
-
6
Helga, Skittish Seer
4 decks
-
7
Omega, Heartless Evolution
4 decks
-
8
Witherbloom, the Balancer
4 decks
-
9
Atraxa, Grand Unifier
3 decks
-
10
Morophon, the Boundless
3 decks
Card text
Clifftop Lookout
Creature — Frog Scout
Reach
When this creature enters, reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield tapped and the rest on the bottom of your library in a random order.
1 / 2
Bloomburrow (BLB)
·
Uncommon
·
Illustrated by John Thacker
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.