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Clifftop Lookout card art
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Clifftop Lookout

{2} {G} · Creature — Frog Scout · Bloomburrow (BLB)
Times Brought
569
Decks Running
318
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Clifftop Lookout card

Clifftop Lookout

{2} {G}
Creature — Frog Scout
Reach When this creature enters, reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield tapped and the rest on the bottom of your library in a random order.
1 / 2
Bloomburrow (BLB) · Uncommon · Illustrated by John Thacker

Final zone distribution

125 instances
4.0%
Library
22.4%
Battlefield
36.8%
Graveyard
9.6%
Exile

The "good card" funnel

569 brought · 306 players
Brought to game
569
Ever drawn
115
Reached battlefield
72
Still on board at game end
28

Once cast, 39% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -7.9pp

Players who cast this card win 28% of the time (n=47) , vs 28% when it never left the library (n=288).

When players drew this card but left it in hand, they won 21% (n=26).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -0.3pp; 95% confidence interval -7.9pp to +7.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=72
3%
T1
19%
T2
26%
T3
13%
T4
8%
T5
24%
T6-9
7%
T10+
Median 4.0 P25 3 · P75 6 · max 11
On curve 49% (19 / 72 cast on T3) Cast same turn as drawn 25%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.