Cold-Eyed Selkie
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Cold-Eyed Selkie
Final zone distribution
60 instancesCommanders that played this card
in tracked games-
1
Hakbal of the Surging Soul
74 decks
-
2
Gonti, Canny Acquisitor
18 decks
-
3
Otrimi, the Ever-Playful
8 decks
-
4
Galea, Kindler of Hope
5 decks
-
5
Kumena, Tyrant of Orazca
4 decks
-
6
Volrath, the Shapestealer
4 decks
-
7
Xolatoyac, the Smiling Flood
4 decks
-
8
Estrid, the Masked
3 decks
-
9
Ezuri, Claw of Progress
3 decks
-
10
Kotis, the Fangkeeper
3 decks
The "good card" funnel
295 brought · 147 playersOnce cast, 58% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 28% of the time (n=30) , vs 25% when it never left the library (n=180).
When players drew this card but left it in hand, they won 20% (n=15).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.5pp; 95% confidence interval -6.2pp to +13.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.