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Part of Duskmourn: House of Horror
·
Sorcery
·
Duskmourn: House of Horror (DSK)
Card Preview
Come Back Wrong
0%
Decklist Inclusion
Times Brought
147
Decks Running
84
In Decks
535
Decklist Inclusion
0%
Format
Card text
Come Back Wrong
Sorcery
Destroy target creature. If a creature card is put into a graveyard this way, return it to the battlefield under your control. Sacrifice it at the beginning of your next end step.
Duskmourn: House of Horror (DSK)
·
Rare
·
Illustrated by David Auden Nash
Final zone distribution
38 instances2.6%
Library
2.6%
Battlefield
65.8%
Graveyard
13.2%
Exile
Commanders that played this card
in tracked games-
1
Garland, Royal Kidnapper
10 decks
-
2
Obeka, Brute Chronologist
8 decks
-
3
Black Cat, Cunning Thief
4 decks
-
4
Eddie Brock // Venom, Lethal Protector
3 decks
-
5
Jon Irenicus, Shattered One
3 decks
-
6
Uugguu, the Omniplasm
3 decks
-
7
Deadpool, Trading Card
2 decks
-
8
Drivnod, Carnage Dominus
2 decks
-
9
Jenova, Ancient Calamity
2 decks
-
10
Ratadrabik of Urborg
2 decks
The "good card" funnel
147 brought · 83 playersBrought to game
147
Ever drawn
34
Reached battlefield
26
Still on board at game end
1
≥ -18.0pp
Players who cast this card win 15% of the time (n=24) , vs 18% when it never left the library (n=99).
Observed gap -2.9pp; 95% confidence interval -18.0pp to +12.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=26
0%
T1
0%
T2
4%
T3
15%
T4
4%
T5
69%
T6-9
8%
T10+
Median
7.0
P25
6
· P75
8
· max
10
On curve
4%
(1 / 26 cast on T3)
Cast same turn as drawn
8%
26 of 100 times cast
26%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.