collections_bookmark
Part of Marvel Super Heroes
·
Artifact Creature — Construct
·
Secrets of Strixhaven Commander (SOC)
Card Preview
Containment Construct
1%
Decklist Inclusion
Times Brought
489
Decks Running
266
In Decks
1771
Decklist Inclusion
1%
Format
Card text
Containment Construct
Artifact Creature — Construct
Whenever you discard a card, you may exile that card from your graveyard. If you do, you may play that card this turn.
2 / 1
Secrets of Strixhaven Commander (SOC)
·
Uncommon
·
Illustrated by Julian Kok Joon Wen
Final zone distribution
146 instances4.1%
Library
29.5%
Battlefield
41.1%
Graveyard
11.0%
Exile
Commanders that played this card
in tracked games-
1
Doctor Doom, King of Latveria
110 decks
-
2
Quintorius, History Chaser
68 decks
-
3
Flubs, the Fool
19 decks
-
4
Shorikai, Genesis Engine
8 decks
-
5
Captain Howler, Sea Scourge
5 decks
-
6
Raffine, Scheming Seer
5 decks
-
7
Ultron, Unlimited
4 decks
-
8
Clive, Ifrit's Dominant // Ifrit, Warden of Inferno
3 decks
-
9
Gavi, Nest Warden
3 decks
-
10
Asmoranomardicadaistinaculdacar
2 decks
The "good card" funnel
489 brought · 242 playersBrought to game
489
Ever drawn
135
Reached battlefield
87
Still on board at game end
43
Once cast, 49% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.6pp
Players who cast this card win 28% of the time (n=82) , vs 23% when it never left the library (n=297).
When players drew this card but left it in hand, they won 35% (n=42) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +5.2pp; 95% confidence interval -4.6pp to +15.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=87
6%
T1
5%
T2
13%
T3
9%
T4
7%
T5
47%
T6-9
14%
T10+
Median
6
P25
4
· P75
8
· max
11
On curve
10%
(4 / 87 cast on T2)
Cast same turn as drawn
42%
87 of 100 times cast
87%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.