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Part of Marvel Super Heroes
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Artifact Creature — Construct
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Secrets of Strixhaven Commander (SOC)
Card Preview
Containment Construct
Times Brought
364
Decks Running
226
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Containment Construct
Artifact Creature — Construct
Whenever you discard a card, you may exile that card from your graveyard. If you do, you may play that card this turn.
2 / 1
Secrets of Strixhaven Commander (SOC)
·
Uncommon
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Illustrated by Julian Kok Joon Wen
Final zone distribution
92 instances1.1%
Library
47.8%
Battlefield
30.4%
Graveyard
10.9%
Exile
Commanders that played this card
in tracked games-
1
Doctor Doom, King of Latveria
95 decks
-
2
Quintorius, History Chaser
66 decks
-
3
Flubs, the Fool
14 decks
-
4
Clive, Ifrit's Dominant // Ifrit, Warden of Inferno
4 decks
-
5
Shorikai, Genesis Engine
4 decks
-
6
Ultron, Unlimited
4 decks
-
7
Blaster, Combat DJ // Blaster, Morale Booster
2 decks
-
8
Bullseye, Death Dealer
2 decks
-
9
Queen Kayla bin-Kroog
2 decks
-
10
Raffine, Scheming Seer
2 decks
The "good card" funnel
367 brought · 209 playersBrought to game
367
Ever drawn
85
Reached battlefield
67
Still on board at game end
44
Once cast, 66% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.5pp
Players who cast this card win 28% of the time (n=49) , vs 23% when it never left the library (n=213).
Observed gap +4.3pp; 95% confidence interval -3.5pp to +12.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=67
9%
T1
15%
T2
10%
T3
10%
T4
19%
T5
27%
T6-9
9%
T10+
Median
5
P25
3
· P75
7
· max
13
On curve
24%
(10 / 67 cast on T2)
Cast same turn as drawn
48%
67 of 100 times cast
67%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.