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Part of Final Fantasy
·
Legendary Artifact Creature — Elemental
·
Final Fantasy (FIN)
Card Preview
Diamond Weapon
Times Brought
131
Decks Running
71
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Diamond Weapon
Legendary Artifact Creature — Elemental
This spell costs
less to cast for each permanent card in your graveyard.
Reach
Immune — Prevent all combat damage that would be dealt to Diamond Weapon.
8 / 8
Final Fantasy (FIN)
·
Uncommon
·
Illustrated by Esuthio
Final zone distribution
25 instances64.0%
Battlefield
8.0%
Exile
28.0%
Hand
Commanders that played this card
in tracked games-
1
Aloy, Savior of Meridian
12 decks
-
2
Eddie Brock // Venom, Lethal Protector
12 decks
-
3
Ashling, the Limitless
3 decks
-
4
Tifa Lockhart
3 decks
-
5
Vanille, Cheerful l'Cie
3 decks
-
6
Eshki, Temur's Roar
2 decks
-
7
Jenova, Ancient Calamity
2 decks
-
8
Oviya, Automech Artisan
2 decks
-
9
Sin, Spira's Punishment
2 decks
-
10
Tom, Bert, and William
2 decks
The "good card" funnel
132 brought · 70 playersBrought to game
132
Ever drawn
23
Reached battlefield
19
Still on board at game end
16
≥ -10.9pp
Players who cast this card win 24% of the time (n=17) , vs 21% when it never left the library (n=75).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.5pp; 95% confidence interval -10.9pp to +15.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.