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Part of Lorwyn Eclipsed
·
Creature — Ouphe
·
Lorwyn Eclipsed Commander (ECC)
Live Play Data
Dusk Urchins
1%
Live Inclusion
Times Brought
421
Decks Running
188
Median Cast Turn
6
Drawn → Played
59%
Format
First-cast turn
n=63
0%
T1
2%
T2
24%
T3
13%
T4
8%
T5
38%
T6-9
16%
T10+
Median
6
P25
3
· P75
8
· max
13
On curve
25%
(15 / 63 cast on T3)
Cast same turn as drawn
23%
The "good card" funnel
421 brought · 172 playersBrought to game
421
Ever drawn
107
Reached battlefield
63
Still on board at game end
15
Once cast, 24% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -15.1pp
Players who cast this card win 13% of the time (n=54) , vs 18% when it never left the library (n=265).
When players drew this card but left it in hand, they won 18% (n=37).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -5.8pp; 95% confidence interval -15.1pp to +3.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
116 instances1.7%
Library
12.9%
Battlefield
49.1%
Graveyard
8.6%
Exile
Commanders that played this card
in tracked games-
1
Auntie Ool, Cursewretch
156 decks
-
2
The Reaper, King No More
15 decks
-
3
Hapatra, Vizier of Poisons
11 decks
-
4
Koh, the Face Stealer
3 decks
-
5
Ares, God of War
1 decks
-
6
Massacre Girl, Known Killer
1 decks
-
7
The Scorpion God
1 decks
Card text
Dusk Urchins
Creature — Ouphe
Whenever this creature attacks or blocks, put a -1/-1 counter on it.
When this creature dies, draw a card for each -1/-1 counter on it.
4 / 3
Lorwyn Eclipsed Commander (ECC)
·
Rare
·
Illustrated by Darrell Riche
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.