collections_bookmark Part of Lorwyn Eclipsed
Dusk Urchins card art
Live Play Data

Dusk Urchins

{2} {B} · Creature — Ouphe · Lorwyn Eclipsed Commander (ECC)
1%
Live Inclusion
Times Brought
219
Decks Running
88
Median Cast Turn
6
Drawn → Played
59%
Format

First-cast turn

n=33
0%
T1
6%
T2
18%
T3
12%
T4
9%
T5
39%
T6-9
15%
T10+
Median 6 P25 4 · P75 8 · max 12
On curve 24% (6 / 33 cast on T3) Cast same turn as drawn 34%

The "good card" funnel

219 brought · 78 players
Brought to game
219
Ever drawn
56
Reached battlefield
33
Still on board at game end
6

Once cast, 18% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -21.8pp

Players who cast this card win 13% of the time (n=26) , vs 21% when it never left the library (n=133).

When players drew this card but left it in hand, they won 18% (n=18).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -8.5pp; 95% confidence interval -21.8pp to +4.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

61 instances
3.3%
Library
9.8%
Battlefield
45.9%
Graveyard
9.8%
Exile

Commanders that played this card

in tracked games
Card text
Dusk Urchins card

Dusk Urchins

{2} {B}
Creature — Ouphe
Whenever this creature attacks or blocks, put a -1/-1 counter on it. When this creature dies, draw a card for each -1/-1 counter on it.
4 / 3
Lorwyn Eclipsed Commander (ECC) · Rare · Illustrated by Darrell Riche

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.