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Eden, Seat of the Sanctum card art
Live Play Data

Eden, Seat of the Sanctum

Land — Town · Final Fantasy (FIN)
0%
Live Inclusion
Times Brought
411
Decks Running
221
Median Cast Turn
5
Drawn → Played
79%
Format

First-cast turn

n=91
7%
T1
5%
T2
12%
T3
18%
T4
14%
T5
38%
T6-9
5%
T10+
Median 5 P25 4 · P75 7 · max 12
Cast same turn as drawn 54%

The "good card" funnel

411 brought · 201 players
Brought to game
411
Ever drawn
115
Reached battlefield
91
Still on board at game end
67

Once cast, 74% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -1.1pp

Players who cast this card win 30% of the time (n=83) , vs 21% when it never left the library (n=234).

When players drew this card but left it in hand, they won 23% (n=25).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +9.5pp; 95% confidence interval -1.1pp to +20.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

141 instances
2.8%
Library
47.5%
Battlefield
33.3%
Graveyard
6.4%
Exile
Card text
Eden, Seat of the Sanctum card

Eden, Seat of the Sanctum

Land — Town
{T}: Add {C}. {5}, {T}: Mill two cards. Then you may sacrifice this land. When you do, return another target permanent card from your graveyard to your hand.
Final Fantasy (FIN) · Uncommon · Illustrated by Leon Tukker

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.