collections_bookmark Part of Streets of New Capenna
Faerie Vandal card art
Live Play Data

Faerie Vandal

{1} {U} · Creature — Faerie Rogue · Streets of New Capenna (SNC)
0%
Live Inclusion
Times Brought
185
Decks Running
100
Median Cast Turn
6.0
Drawn → Played
89%
Format

First-cast turn

n=40
3%
T1
8%
T2
10%
T3
10%
T4
10%
T5
38%
T6-9
23%
T10+
Median 6.0 P25 4 · P75 9 · max 24
On curve 10% (3 / 40 cast on T2) Cast same turn as drawn 21%

The "good card" funnel

185 brought · 98 players
Brought to game
185
Ever drawn
45
Reached battlefield
40
Still on board at game end
24

Once cast, 60% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +2.1pp

Players who cast this card win 33% of the time (n=38) , vs 15% when it never left the library (n=116).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +17.6pp; 95% confidence interval +2.1pp to +33.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

52 instances
46.2%
Battlefield
26.9%
Graveyard
17.3%
Exile
9.6%
Hand

Commanders that played this card

in tracked games
Card text
Faerie Vandal card

Faerie Vandal

{1} {U}
Creature — Faerie Rogue
Flash (You may cast this spell any time you could cast an instant.) Flying Whenever you draw your second card each turn, put a +1/+1 counter on this creature.
1 / 2
Streets of New Capenna (SNC) · Uncommon · Illustrated by Irina Nordsol

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.