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Part of Streets of New Capenna
·
Creature — Faerie Rogue
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Streets of New Capenna (SNC)
Live Play Data
Faerie Vandal
0%
Live Inclusion
Times Brought
185
Decks Running
100
Median Cast Turn
6.0
Drawn → Played
89%
Format
First-cast turn
n=40
3%
T1
8%
T2
10%
T3
10%
T4
10%
T5
38%
T6-9
23%
T10+
Median
6.0
P25
4
· P75
9
· max
24
On curve
10%
(3 / 40 cast on T2)
Cast same turn as drawn
21%
The "good card" funnel
185 brought · 98 playersBrought to game
185
Ever drawn
45
Reached battlefield
40
Still on board at game end
24
Once cast, 60% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +2.1pp
Players who cast this card win 33% of the time (n=38) , vs 15% when it never left the library (n=116).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +17.6pp; 95% confidence interval +2.1pp to +33.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
52 instances46.2%
Battlefield
26.9%
Graveyard
17.3%
Exile
9.6%
Hand
Commanders that played this card
in tracked games-
1
Anowon, the Ruin Thief
23 decks
-
2
Alela, Cunning Conqueror
16 decks
-
3
Maralen, Fae Ascendant
5 decks
-
4
Ms. Bumbleflower
5 decks
-
5
Whtz, the Bibliophile
4 decks
-
6
Alela, Artful Provocateur
3 decks
-
7
Obyra, Dreaming Duelist
3 decks
-
8
Talion, the Kindly Lord
3 decks
-
9
Tegwyll, Duke of Splendor
3 decks
-
10
Cynette, Jelly Drover
2 decks
Card text
Faerie Vandal
Creature — Faerie Rogue
Flash (You may cast this spell any time you could cast an instant.)
Flying
Whenever you draw your second card each turn, put a +1/+1 counter on this creature.
1 / 2
Streets of New Capenna (SNC)
·
Uncommon
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Illustrated by Irina Nordsol
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.