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Part of Streets of New Capenna
·
Creature — Faerie Rogue
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Streets of New Capenna (SNC)
Live Play Data
Faerie Vandal
0%
Live Inclusion
Times Brought
147
Decks Running
82
Median Cast Turn
6.0
Drawn → Played
86%
Format
First-cast turn
n=32
3%
T1
6%
T2
9%
T3
9%
T4
6%
T5
41%
T6-9
25%
T10+
Median
6.0
P25
4
· P75
10
· max
24
On curve
9%
(2 / 32 cast on T2)
Cast same turn as drawn
16%
The "good card" funnel
147 brought · 80 playersBrought to game
147
Ever drawn
37
Reached battlefield
32
Still on board at game end
20
Once cast, 63% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +7.5pp
Players who cast this card win 36% of the time (n=30) , vs 11% when it never left the library (n=91).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +24.8pp; 95% confidence interval +7.5pp to +42.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
42 instances47.6%
Battlefield
23.8%
Graveyard
16.7%
Exile
11.9%
Hand
Commanders that played this card
in tracked games-
1
Anowon, the Ruin Thief
17 decks
-
2
Alela, Cunning Conqueror
15 decks
-
3
Maralen, Fae Ascendant
5 decks
-
4
Ms. Bumbleflower
5 decks
-
5
Obyra, Dreaming Duelist
3 decks
-
6
Tegwyll, Duke of Splendor
3 decks
-
7
Whtz, the Bibliophile
3 decks
-
8
Cynette, Jelly Drover
2 decks
-
9
Kami of the Crescent Moon
2 decks
-
10
Talion, the Kindly Lord
2 decks
Card text
Faerie Vandal
Creature — Faerie Rogue
Flash (You may cast this spell any time you could cast an instant.)
Flying
Whenever you draw your second card each turn, put a +1/+1 counter on this creature.
1 / 2
Streets of New Capenna (SNC)
·
Uncommon
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Illustrated by Irina Nordsol
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.