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Part of Lorwyn Eclipsed
·
Instant
·
Lorwyn Eclipsed (ECL)
Card Preview
Harmonized Crescendo
1%
Decklist Inclusion
Times Brought
256
Decks Running
126
In Decks
853
Decklist Inclusion
1%
Format
Final zone distribution
69 instances2.9%
Library
1.4%
Battlefield
60.9%
Graveyard
7.2%
Exile
Commanders that played this card
in tracked games-
1
Ovika, Enigma Goliath
15 decks
-
2
Namor the Sub-Mariner
13 decks
-
3
The Astonishing Ant-Man
12 decks
-
4
Maralen, Fae Ascendant
11 decks
-
5
Ashling, the Limitless
5 decks
-
6
Gandalf, Party Guest
5 decks
-
7
Uugguu, the Omniplasm
5 decks
-
8
Alela, Cunning Conqueror
4 decks
-
9
The First Sliver
3 decks
-
10
The Watcher in the Water
3 decks
The "good card" funnel
256 brought · 114 playersBrought to game
256
Ever drawn
62
Reached battlefield
36
Still on board at game end
1
≥ -4.2pp
Players who cast this card win 40% of the time (n=30) , vs 27% when it never left the library (n=170).
When players drew this card but left it in hand, they won 15% (n=24) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +12.8pp; 95% confidence interval -4.2pp to +29.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=36
0%
T1
0%
T2
0%
T3
0%
T4
28%
T5
58%
T6-9
14%
T10+
Median
7.0
P25
5
· P75
8
· max
13
On curve
44%
(6 / 36 cast on T6)
Cast same turn as drawn
36%
36 of 100 times cast
36%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.