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Part of Marvel Super Heroes
·
Creature — Human Spy Warrior
·
Marvel Super Heroes Commander (MSC)
Live Play Data
Hatut Zeraze Strike Force
1%
Live Inclusion
Times Brought
288
Decks Running
135
Median Cast Turn
8
Drawn → Played
61%
Format
First-cast turn
n=37
0%
T1
0%
T2
0%
T3
5%
T4
8%
T5
57%
T6-9
30%
T10+
Median
8
P25
6
· P75
10
· max
16
On curve
5%
(2 / 37 cast on T4)
Cast same turn as drawn
23%
The "good card" funnel
289 brought · 130 playersBrought to game
289
Ever drawn
61
Reached battlefield
37
Still on board at game end
16
Once cast, 43% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.3pp
Players who cast this card win 31% of the time (n=33) , vs 20% when it never left the library (n=170).
When players drew this card but left it in hand, they won 13% (n=21).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +10.5pp; 95% confidence interval -5.3pp to +26.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
68 instances1.5%
Library
23.5%
Battlefield
39.7%
Graveyard
4.4%
Exile
Commanders that played this card
in tracked games-
1
T'Challa, the Black Panther
122 decks
-
2
Trostani, Selesnya's Voice
3 decks
-
3
King T'Challa // Black Panther, Hope Enduring
2 decks
-
4
Najeela, the Blade-Blossom
2 decks
-
5
Black Panther, Wakandan King
1 decks
-
6
Brago, King Eternal
1 decks
-
7
Fortune, Loyal Steed
1 decks
-
8
Monk Gyatso
1 decks
-
9
Shuri, the Black Panther
1 decks
-
10
Zurgo, Thunder's Decree
1 decks
Card text
Hatut Zeraze Strike Force
Creature — Human Spy Warrior
When you cast this spell, copy it for each time you've cast your commander from the command zone this game.
When this creature enters, destroy up to one target artifact or enchantment.
2 / 2
Marvel Super Heroes Commander (MSC)
·
Rare
·
Illustrated by Toni Infante
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.