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Part of Marvel Super Heroes
·
Creature — Human Spy Warrior
·
Marvel Super Heroes Commander (MSC)
Live Play Data
Hatut Zeraze Strike Force
1%
Live Inclusion
Times Brought
395
Decks Running
172
Median Cast Turn
8.0
Drawn → Played
64%
Format
First-cast turn
n=54
0%
T1
0%
T2
0%
T3
6%
T4
9%
T5
61%
T6-9
24%
T10+
Median
8.0
P25
6
· P75
9
· max
16
On curve
6%
(3 / 54 cast on T4)
Cast same turn as drawn
17%
The "good card" funnel
396 brought · 162 playersBrought to game
396
Ever drawn
85
Reached battlefield
54
Still on board at game end
24
Once cast, 44% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.2pp
Players who cast this card win 29% of the time (n=47) , vs 20% when it never left the library (n=230).
When players drew this card but left it in hand, they won 11% (n=26).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.8pp; 95% confidence interval -4.2pp to +21.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
92 instances1.1%
Library
26.1%
Battlefield
39.1%
Graveyard
3.3%
Exile
Commanders that played this card
in tracked games-
1
T'Challa, the Black Panther
155 decks
-
2
Trostani, Selesnya's Voice
4 decks
-
3
King T'Challa // Black Panther, Hope Enduring
2 decks
-
4
Najeela, the Blade-Blossom
2 decks
-
5
Atraxa, Praetors' Voice
1 decks
-
6
Bast, Panther Goddess
1 decks
-
7
Black Panther, Wakandan King
1 decks
-
8
Brago, King Eternal
1 decks
-
9
Fortune, Loyal Steed
1 decks
-
10
Monk Gyatso
1 decks
Card text
Hatut Zeraze Strike Force
Creature — Human Spy Warrior
When you cast this spell, copy it for each time you've cast your commander from the command zone this game.
When this creature enters, destroy up to one target artifact or enchantment.
2 / 2
Marvel Super Heroes Commander (MSC)
·
Rare
·
Illustrated by Toni Infante
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.