Haunted Ridge
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Haunted Ridge
Final zone distribution
158 instancesCommanders that played this card
in tracked games-
1
Edgar Markov
19 decks
-
2
Deadpool, Trading Card
16 decks
-
3
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied
16 decks
-
4
Smaug the Impenetrable
15 decks
-
5
Davros, Dalek Creator
11 decks
-
6
Nekusar, the Mindrazer
11 decks
-
7
Valgavoth, Harrower of Souls
9 decks
-
8
Henzie "Toolbox" Torre
7 decks
-
9
Isshin, Two Heavens as One
7 decks
-
10
Sauron, the Dark Lord
7 decks
The "good card" funnel
649 brought · 324 playersOnce cast, 95% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 24% of the time (n=103) , vs 25% when it never left the library (n=371).
When players drew this card but left it in hand, they won 23% (n=22).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -1.0pp; 95% confidence interval -6.4pp to +4.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.