Herald of War card art
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Herald of War

{3} {W} {W} · Creature — Angel · Midnight Hunt Commander (MIC)
Times Brought
231
Decks Running
95
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Herald of War card

Herald of War

{3} {W} {W}
Creature — Angel
Flying Whenever this creature attacks, put a +1/+1 counter on it. Angel spells and Human spells you cast cost {1} less to cast for each +1/+1 counter on this creature.
3 / 3
Midnight Hunt Commander (MIC) · Rare · Illustrated by Eric Deschamps

Final zone distribution

52 instances
34.6%
Battlefield
38.5%
Graveyard
11.5%
Exile
15.4%
Hand

The "good card" funnel

231 brought · 92 players
Brought to game
231
Ever drawn
46
Reached battlefield
36
Still on board at game end
18

Once cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -0.5pp

Players who cast this card win 35% of the time (n=27) , vs 26% when it never left the library (n=132).

Observed gap +8.9pp; 95% confidence interval -0.5pp to +18.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=36
0%
T1
3%
T2
3%
T3
14%
T4
28%
T5
33%
T6-9
19%
T10+
Median 6.0 P25 5 · P75 8 · max 29
On curve 47% (10 / 36 cast on T5) Cast same turn as drawn 32%
36 of 100 times cast 36%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.