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Honest Rutstein card art
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Honest Rutstein

{1} {B} {G} · Legendary Creature — Human Warlock · Outlaws of Thunder Junction (OTJ)
Times Brought
314
Decks Running
157
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Honest Rutstein card

Honest Rutstein

{1} {B} {G}
Legendary Creature — Human Warlock
When Honest Rutstein enters, return target creature card from your graveyard to your hand. Creature spells you cast cost {1} less to cast.
3 / 2
Outlaws of Thunder Junction (OTJ) · Uncommon · Illustrated by Javier Charro

Final zone distribution

82 instances
2.4%
Library
36.6%
Battlefield
28.0%
Graveyard
2.4%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

314 brought · 146 players
Brought to game
314
Ever drawn
71
Reached battlefield
44
Still on board at game end
30

Once cast, 68% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -6.1pp

Players who cast this card win 25% of the time (n=35) , vs 22% when it never left the library (n=193).

When players drew this card but left it in hand, they won 26% (n=21).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +2.8pp; 95% confidence interval -6.1pp to +11.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=45
2%
T1
7%
T2
9%
T3
4%
T4
9%
T5
60%
T6-9
9%
T10+
Median 6 P25 5 · P75 8 · max 12
On curve 18% (4 / 45 cast on T3) Cast same turn as drawn 26%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.