Live Play Data
Lizard, Connors's Curse
0%
Live Inclusion
Times Brought
231
Decks Running
104
Median Cast Turn
6
Drawn → Played
83%
Format
First-cast turn
n=67
0%
T1
1%
T2
10%
T3
19%
T4
15%
T5
45%
T6-9
9%
T10+
Median
6
P25
4
· P75
8
· max
13
On curve
31%
(13 / 67 cast on T4)
Cast same turn as drawn
37%
The "good card" funnel
233 brought · 97 playersBrought to game
233
Ever drawn
69
Reached battlefield
57
Still on board at game end
26
Once cast, 46% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.0pp
Players who cast this card win 34% of the time (n=50) , vs 28% when it never left the library (n=136).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.2pp; 95% confidence interval -9.0pp to +19.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
75 instances1.3%
Library
34.7%
Battlefield
44.0%
Graveyard
6.7%
Exile
Commanders that played this card
in tracked games-
1
Henzie "Toolbox" Torre
23 decks
-
2
Radagast of Rhosgobel
13 decks
-
3
Eddie Brock // Venom, Lethal Protector
8 decks
-
4
Peter Parker // Amazing Spider-Man
5 decks
-
5
Ayula, Queen Among Bears
4 decks
-
6
Beorn the Fierce
3 decks
-
7
Miles Morales // Ultimate Spider-Man
3 decks
-
8
Reki, the History of Kamigawa
3 decks
-
9
Spider-Ham, Peter Porker
3 decks
-
10
Thanos, the Mad Titan
3 decks
Card text
Lizard, Connors's Curse
Legendary Creature — Lizard Villain
Trample
Lizard Formula — When Lizard, Connors's Curse enters, up to one other target creature loses all abilities and becomes a green Lizard creature with base power and toughness 4/4.
5 / 5
Marvel's Spider-Man (SPM)
·
Rare
·
Illustrated by Steve Prescott
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.