Midnight Reaper
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Midnight Reaper
Final zone distribution
318 instancesCommanders that played this card
in tracked games-
1
Ghoulcaller Gisa
188 decks
-
2
Wilhelt, the Rotcleaver
68 decks
-
3
Temmet, Naktamun's Will
62 decks
-
4
Gisa and Geralf
45 decks
-
5
Sidar Jabari of Zhalfir
40 decks
-
6
Teysa Karlov
33 decks
-
7
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
20 decks
-
8
The Scarab God
18 decks
-
9
Meren of Clan Nel Toth
13 decks
-
10
Varina, Lich Queen
13 decks
The "good card" funnel
1437 brought · 639 playersOnce cast, 51% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 27% of the time (n=143) , vs 22% when it never left the library (n=762).
When players drew this card but left it in hand, they won 17% (n=74).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.5pp; 95% confidence interval +0.0pp to +9.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.