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Midnight Reaper card art
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Midnight Reaper

{2} {B} · Creature — Zombie Knight · Foundations (FDN)
Times Brought
318
Decks Running
158
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Midnight Reaper card

Midnight Reaper

{2} {B}
Creature — Zombie Knight
Whenever a nontoken creature you control dies, this creature deals 1 damage to you and you draw a card.
3 / 2
Foundations (FDN) · Rare · Illustrated by Sidharth Chaturvedi

Final zone distribution

64 instances
25.0%
Battlefield
46.9%
Graveyard
7.8%
Exile
20.3%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

318 brought · 154 players
Brought to game
318
Ever drawn
62
Reached battlefield
39
Still on board at game end
16

Once cast, 41% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -7.5pp

Players who cast this card win 26% of the time (n=31) , vs 24% when it never left the library (n=197).

When players drew this card but left it in hand, they won 25% (n=17).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +2.1pp; 95% confidence interval -7.5pp to +11.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=39
0%
T1
15%
T2
18%
T3
10%
T4
18%
T5
28%
T6-9
10%
T10+
Median 5 P25 3 · P75 8 · max 10
On curve 33% (7 / 39 cast on T3) Cast same turn as drawn 18%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.