Midnight Reaper
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Midnight Reaper
Final zone distribution
64 instancesCommanders that played this card
in tracked games-
1
Temmet, Naktamun's Will
23 decks
-
2
Wilhelt, the Rotcleaver
23 decks
-
3
Gisa and Geralf
13 decks
-
4
Sidar Jabari of Zhalfir
11 decks
-
5
Teysa Karlov
11 decks
-
6
The Scarab God
4 decks
-
7
Ghoulcaller Gisa
3 decks
-
8
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
3 decks
-
9
Shirei, Shizo's Caretaker
3 decks
-
10
Syr Konrad, the Grim
3 decks
The "good card" funnel
318 brought · 154 playersOnce cast, 41% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 26% of the time (n=31) , vs 24% when it never left the library (n=197).
When players drew this card but left it in hand, they won 25% (n=17).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.1pp; 95% confidence interval -7.5pp to +11.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.