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Mutagen Man, Living Ooze card art
Live Play Data

Mutagen Man, Living Ooze

{X} {G} {G} · Legendary Creature — Ooze Mutant · Teenage Mutant Ninja Turtles (TMT)
1%
Live Inclusion
Times Brought
285
Decks Running
90
Median Cast Turn
7.0
Drawn → Played
68%
Format

First-cast turn

n=48
2%
T1
2%
T2
13%
T3
6%
T4
13%
T5
44%
T6-9
21%
T10+
Median 7.0 P25 5 · P75 9 · max 13
Cast same turn as drawn 30%

The "good card" funnel

285 brought · 87 players
Brought to game
285
Ever drawn
71
Reached battlefield
48
Still on board at game end
24

Once cast, 48% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -11.3pp

Players who cast this card win 28% of the time (n=47) , vs 26% when it never left the library (n=180).

When players drew this card but left it in hand, they won 28% (n=22).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +1.9pp; 95% confidence interval -11.3pp to +15.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

81 instances
2.5%
Library
29.6%
Battlefield
38.3%
Graveyard
6.2%
Exile

Commanders that played this card

in tracked games
Card text
Mutagen Man, Living Ooze card

Mutagen Man, Living Ooze

{X} {G} {G}
Legendary Creature — Ooze Mutant
Trample Activated abilities of artifact tokens you control cost {1} less to activate. When Mutagen Man enters, create X Mutagen tokens. (They're artifacts with "{1}, {T}, Sacrifice this token: Put a +1/+1 counter on target creature. Activate only as a sorcery.")
2 / 3
Teenage Mutant Ninja Turtles (TMT) · Rare · Illustrated by Ignatius Budi

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.