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Part of The Hobbit
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Legendary Artifact — Equipment // Instant — Adventure
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The Hobbit (HOB)
Live Play Data
My Precious // Allure of Power
2%
Live Inclusion
Times Brought
882
Decks Running
396
Median Cast Turn
6
Drawn → Played
66%
Format
First-cast turn
n=135
1%
T1
4%
T2
10%
T3
13%
T4
13%
T5
52%
T6-9
8%
T10+
Median
6
P25
4
· P75
8
· max
13
On curve
15%
(14 / 135 cast on T3)
Cast same turn as drawn
23%
The "good card" funnel
882 brought · 355 playersBrought to game
882
Ever drawn
204
Reached battlefield
135
Still on board at game end
91
Once cast, 67% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.1pp
Players who cast this card win 26% of the time (n=130) , vs 19% when it never left the library (n=547).
When players drew this card but left it in hand, they won 21% (n=57).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.4pp; 95% confidence interval -1.1pp to +13.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
236 instances3.0%
Library
38.6%
Battlefield
22.0%
Graveyard
12.7%
Exile
Commanders that played this card
in tracked games-
1
Sauron, the Dark Lord
72 decks
-
2
Smaug the Impenetrable
19 decks
-
3
The Great Goblin
14 decks
-
4
Frodo, Adventurous Hobbit
12 decks
-
5
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
11 decks
-
6
Obeka, Splitter of Seconds
10 decks
-
7
Olinda the Oblivious
9 decks
-
8
Saruman, the White Hand
9 decks
-
9
Thranduil, the Elvenking
9 decks
-
10
Dark Leo & Shredder
8 decks
Card text
My Precious
Legendary Artifact — Equipment
Equipped creature has hexproof and can't be blocked.
Equip—
, Pay 2 life.
Allure of Power
Instant — Adventure
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.
The Hobbit (HOB)
·
Rare
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Illustrated by Valera Lutfullina
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.