Card Preview
Noxious Revival
Times Brought
984
Decks Running
504
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Noxious Revival
Instant
(
can be paid with either
or 2 life.)
Put target card from a graveyard on top of its owner's library.
New Phyrexia (NPH)
·
Uncommon
·
Illustrated by Matt Stewart
Final zone distribution
243 instances2.1%
Library
2.5%
Battlefield
51.9%
Graveyard
11.1%
Exile
Commanders that played this card
in tracked games-
1
Flubs, the Fool
37 decks
-
2
Etali, Primal Conqueror // Etali, Primal Sickness
30 decks
-
3
Ms. Bumbleflower
18 decks
-
4
Glarb, Calamity's Augur
17 decks
-
5
Raph & Mikey, Troublemakers
17 decks
-
6
Teval, the Balanced Scale
14 decks
-
7
Henzie "Toolbox" Torre
12 decks
-
8
Crystal, Inhuman Princess
11 decks
-
9
Kinnan, Bonder Prodigy
11 decks
-
10
Ixhel, Scion of Atraxa
10 decks
The "good card" funnel
985 brought · 430 playersBrought to game
985
Ever drawn
203
Reached battlefield
114
Still on board at game end
6
≥ -1.5pp
Players who cast this card win 30% of the time (n=87) , vs 26% when it never left the library (n=537).
When players drew this card but left it in hand, they won 29% (n=68).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.1pp; 95% confidence interval -1.5pp to +9.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=114
6%
T1
4%
T2
11%
T3
19%
T4
12%
T5
40%
T6-9
7%
T10+
Median
5.0
P25
4
· P75
7
· max
17
On curve
6%
(7 / 114 cast on T1)
Cast same turn as drawn
39%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.