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Part of Bloomburrow
·
Instant
·
Bloomburrow (BLB)
Card Preview
Parting Gust
Times Brought
467
Decks Running
253
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Parting Gust
Instant
Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.)
Exile target nontoken creature. If the gift wasn't promised, return that card to the battlefield under its owner's control with a +1/+1 counter on it at the beginning of the next end step.
Bloomburrow (BLB)
·
Uncommon
·
Illustrated by Nils Hamm
Final zone distribution
95 instances1.1%
Library
3.2%
Battlefield
52.6%
Graveyard
7.4%
Exile
Commanders that played this card
in tracked games-
1
Pantlaza, Sun-Favored
19 decks
-
2
Finneas, Ace Archer
13 decks
-
3
Ms. Bumbleflower
13 decks
-
4
Niko, Light of Hope
12 decks
-
5
Mabel, Heir to Cragflame
9 decks
-
6
Syr Vondam, Sunstar Exemplar
8 decks
-
7
Arthur, Marigold Knight
6 decks
-
8
Dack Fayden, Helping Hand
6 decks
-
9
Kambal, Profiteering Mayor
6 decks
-
10
Elesh Norn, Mother of Machines
5 decks
The "good card" funnel
467 brought · 228 playersBrought to game
467
Ever drawn
89
Reached battlefield
55
Still on board at game end
3
≥ -10.2pp
Players who cast this card win 26% of the time (n=39) , vs 27% when it never left the library (n=279).
When players drew this card but left it in hand, they won 29% (n=25).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -1.7pp; 95% confidence interval -10.2pp to +6.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=55
0%
T1
0%
T2
7%
T3
11%
T4
22%
T5
47%
T6-9
13%
T10+
Median
6
P25
5
· P75
8
· max
13
On curve
0%
(0 / 55 cast on T2)
Cast same turn as drawn
29%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.