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Part of Marvel Super Heroes
·
Sorcery
·
Marvel Super Heroes (MSH)
Live Play Data
Pym Particles
1%
Live Inclusion
Times Brought
717
Decks Running
271
Median Cast Turn
7.0
Drawn → Played
74%
Format
First-cast turn
n=136
0%
T1
1%
T2
2%
T3
10%
T4
19%
T5
51%
T6-9
17%
T10+
Median
7.0
P25
5
· P75
8
· max
15
On curve
0%
(0 / 136 cast on T1)
Cast same turn as drawn
32%
The "good card" funnel
717 brought · 261 playersBrought to game
717
Ever drawn
185
Reached battlefield
136
Still on board at game end
12
≥ +9.0pp
Players who cast this card win 38% of the time (n=130) , vs 21% when it never left the library (n=474).
When players drew this card but left it in hand, they won 32% (n=43).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +17.3pp; 95% confidence interval +9.0pp to +25.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
196 instances4.6%
Library
6.1%
Battlefield
61.2%
Graveyard
8.2%
Exile
Commanders that played this card
in tracked games-
1
The Astonishing Ant-Man
36 decks
-
2
Bruce Banner // The Incredible Hulk
14 decks
-
3
Tony Stark // The Invincible Iron Man
13 decks
-
4
Ms. Marvel, Kamala Khan
12 decks
-
5
Pako, Arcane Retriever
12 decks
-
6
Namor the Sub-Mariner
11 decks
-
7
Kotis, the Fangkeeper
9 decks
-
8
Shang-Chi and the Ten Rings
9 decks
-
9
Vivi Ornitier
9 decks
-
10
Nick Fury, Agent of S.H.I.E.L.D.
8 decks
Card text
Pym Particles
Sorcery
Target creature gains vigilance until end of turn and can't be blocked this turn.
Draw a card.
Marvel Super Heroes (MSH)
·
Uncommon
·
Illustrated by Eli Minaya
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.