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Part of Teenage Mutant Ninja Turtles
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Legendary Creature — Fish Mutant
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Teenage Mutant Ninja Turtles Eternal (TMC)
Live Play Data
Ray Fillet, Wave Warrior
1%
Live Inclusion
Times Brought
704
Decks Running
276
Median Cast Turn
5.0
Drawn → Played
56%
Format
First-cast turn
n=82
0%
T1
4%
T2
34%
T3
9%
T4
15%
T5
30%
T6-9
9%
T10+
Median
5.0
P25
3
· P75
7
· max
14
On curve
38%
(28 / 82 cast on T3)
Cast same turn as drawn
28%
The "good card" funnel
704 brought · 279 playersBrought to game
704
Ever drawn
130
Reached battlefield
73
Still on board at game end
33
Once cast, 45% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.8pp
Players who cast this card win 31% of the time (n=70) , vs 18% when it never left the library (n=488).
When players drew this card but left it in hand, they won 24% (n=51).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.5pp; 95% confidence interval +1.8pp to +23.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
141 instances4.3%
Library
23.4%
Battlefield
31.2%
Graveyard
9.9%
Exile
Commanders that played this card
in tracked games-
1
Leonardo, the Balance
123 decks
-
2
Heroes in a Half Shell
57 decks
-
3
Michelangelo, the Heart
25 decks
-
4
The Wise Mothman
22 decks
-
5
Yuna, Grand Summoner
9 decks
-
6
Sonic the Hedgehog
8 decks
-
7
Tidus, Yuna's Guardian
8 decks
-
8
Denzilore Fatehold
5 decks
-
9
Primo, the Unbounded
4 decks
-
10
Ezuri, Claw of Progress
3 decks
Card text
Ray Fillet, Wave Warrior
Legendary Creature — Fish Mutant
Flying
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever a creature you control with a counter on it deals combat damage to a player, draw a card.
0 / 2
Teenage Mutant Ninja Turtles Eternal (TMC)
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Rare
·
Illustrated by Brian Valeza
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.