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Part of Modern Horizons 3
Card Preview
Razorgrass Ambush // Razorgrass Field
Instant // Land
·
Modern Horizons 3 (MH3)
Times Brought
165
Decks Running
84
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Razorgrass Ambush
Instant
Razorgrass Ambush deals 3 damage to target attacking or blocking creature.
Razorgrass Field
Land
As this land enters, you may pay 3 life. If you don't, it enters tapped.
: Add
.
Modern Horizons 3 (MH3)
·
Uncommon
·
Illustrated by Cristi Balanescu
Final zone distribution
35 instances8.6%
Library
25.7%
Battlefield
20.0%
Graveyard
45.7%
Hand
Commanders that played this card
in tracked games-
1
Anti-Venom, Horrifying Healer
4 decks
-
2
Lightning, Army of One
4 decks
-
3
Winota, Joiner of Forces
4 decks
-
4
Aang, Swift Savior // Aang and La, Ocean's Fury
3 decks
-
5
Arahbo, Roar of the World
3 decks
-
6
Tadeas, Juniper Ascendant
3 decks
-
7
Cloud, Midgar Mercenary
2 decks
-
8
Eight-and-a-Half-Tails
2 decks
-
9
Giada, Font of Hope
2 decks
-
10
Kambal, Profiteering Mayor
2 decks
The "good card" funnel
165 brought · 77 playersBrought to game
165
Ever drawn
35
Reached battlefield
20
Still on board at game end
9
Once cast, 45% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -23.0pp
Players who cast this card win 19% of the time (n=17) , vs 30% when it never left the library (n=98).
Observed gap -10.5pp; 95% confidence interval -23.0pp to +2.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=20
10%
T1
0%
T2
0%
T3
15%
T4
15%
T5
55%
T6-9
5%
T10+
Median
6.0
P25
5
· P75
6
· max
22
On curve
10%
(0 / 20 cast on T2)
20 of 100 times cast
20%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.