collections_bookmark Part of Bloomburrow
Scavenger's Talent card art
Live Play Data

Scavenger's Talent

{B} · Enchantment — Class · Bloomburrow (BLB)
1%
Live Inclusion
Times Brought
242
Decks Running
103
Median Cast Turn
4.5
Drawn → Played
71%
Format

First-cast turn

n=30
17%
T1
3%
T2
17%
T3
13%
T4
17%
T5
30%
T6-9
3%
T10+
Median 4.5 P25 3 · P75 7 · max 10
On curve 17% (5 / 30 cast on T1) Cast same turn as drawn 53%

The "good card" funnel

242 brought · 101 players
Brought to game
242
Ever drawn
42
Reached battlefield
30
Still on board at game end
25

Once cast, 83% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -7.2pp

Players who cast this card win 33% of the time (n=27) , vs 22% when it never left the library (n=176).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +11.5pp; 95% confidence interval -7.2pp to +30.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

46 instances
54.3%
Battlefield
19.6%
Graveyard
4.3%
Exile
21.7%
Hand
Card text
Scavenger's Talent card

Scavenger's Talent

{B}
Enchantment — Class
(Gain the next level as a sorcery to add its ability.) Whenever one or more creatures you control die, create a Food token. This ability triggers only once each turn. {1}{B}: Level 2 Whenever you sacrifice a permanent, target player mills two cards. {2}{B}: Level 3 At the beginning of your end step, you may sacrifice three other nonland permanents. If you do, return a creature card from your graveyard to the battlefield with a finality counter on it.
Bloomburrow (BLB) · Rare · Illustrated by Chris Seaman

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.