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Scavenger's Talent card art
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Scavenger's Talent

{B} · Enchantment — Class · Bloomburrow (BLB)
Times Brought
272
Decks Running
127
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Scavenger's Talent card

Scavenger's Talent

{B}
Enchantment — Class
(Gain the next level as a sorcery to add its ability.) Whenever one or more creatures you control die, create a Food token. This ability triggers only once each turn. {1}{B}: Level 2 Whenever you sacrifice a permanent, target player mills two cards. {2}{B}: Level 3 At the beginning of your end step, you may sacrifice three other nonland permanents. If you do, return a creature card from your graveyard to the battlefield with a finality counter on it.
Bloomburrow (BLB) · Rare · Illustrated by Chris Seaman

Final zone distribution

49 instances
2.0%
Library
65.3%
Battlefield
18.4%
Graveyard
2.0%
Exile

The "good card" funnel

272 brought · 125 players
Brought to game
272
Ever drawn
42
Reached battlefield
36
Still on board at game end
32

Once cast, 89% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -11.5pp

Players who cast this card win 22% of the time (n=29) , vs 23% when it never left the library (n=164).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -1.8pp; 95% confidence interval -11.5pp to +8.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=36
17%
T1
25%
T2
8%
T3
19%
T4
8%
T5
22%
T6-9
0%
T10+
Median 3.5 P25 2 · P75 5 · max 8
On curve 17% (6 / 36 cast on T1) Cast same turn as drawn 37%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.