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Season of Gathering card art
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Season of Gathering

{4} {G} {G} · Sorcery · Bloomburrow (BLB)
Times Brought
199
Decks Running
132
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Season of Gathering card

Season of Gathering

{4} {G} {G}
Sorcery
Choose up to five {P} worth of modes. You may choose the same mode more than once. {P} — Put a +1/+1 counter on a creature you control. It gains vigilance and trample until end of turn. {P}{P} — Choose artifact or enchantment. Destroy all permanents of the chosen type. {P}{P}{P} — Draw cards equal to the greatest power among creatures you control.
Bloomburrow (BLB) · Mythic · Illustrated by A. M. Sartor

Final zone distribution

47 instances
8.5%
Battlefield
48.9%
Graveyard
2.1%
Exile
40.4%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

200 brought · 119 players
Brought to game
200
Ever drawn
44
Reached battlefield
25
Still on board at game end
4
≥ +0.3pp

Players who cast this card win 34% of the time (n=22) , vs 23% when it never left the library (n=122).

When players drew this card but left it in hand, they won 16% (n=19) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +11.1pp; 95% confidence interval +0.3pp to +21.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=25
0%
T1
0%
T2
0%
T3
8%
T4
20%
T5
68%
T6-9
4%
T10+
Median 7 P25 5 · P75 8 · max 11
On curve 48% (5 / 25 cast on T6) Cast same turn as drawn 27%
25 of 100 times cast 25%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.