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Part of Bloomburrow
·
Artifact — Equipment
·
Bloomburrow (BLB)
Card Preview
Short Bow
Times Brought
172
Decks Running
88
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Short Bow
Artifact — Equipment
Equipped creature gets +1/+1 and has reach and vigilance.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Bloomburrow (BLB)
·
Uncommon
·
Illustrated by Zara Alfonso
Final zone distribution
38 instances65.8%
Battlefield
13.2%
Graveyard
5.3%
Exile
15.8%
Hand
Commanders that played this card
in tracked games-
1
Mabel, Heir to Cragflame
18 decks
-
2
Blor the Impervious
6 decks
-
3
Cadira, Caller of the Small
3 decks
-
4
Kotis, the Fangkeeper
3 decks
-
5
Skullbriar, the Walking Grave
3 decks
-
6
Amy Rose
2 decks
-
7
Anti-Venom, Horrifying Healer
2 decks
-
8
Balan, Wandering Knight
2 decks
-
9
Camellia, the Seedmiser
2 decks
-
10
Chatterfang, Squirrel General
2 decks
The "good card" funnel
172 brought · 85 playersBrought to game
172
Ever drawn
34
Reached battlefield
26
Still on board at game end
25
Once cast, 96% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -13.5pp
Players who cast this card win 25% of the time (n=21) , vs 27% when it never left the library (n=102).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -1.7pp; 95% confidence interval -13.5pp to +10.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=26
19%
T1
8%
T2
15%
T3
19%
T4
12%
T5
23%
T6-9
4%
T10+
Median
4.0
P25
2
· P75
6
· max
14
On curve
27%
(2 / 26 cast on T2)
Cast same turn as drawn
40%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.