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Part of Bloomburrow
·
Enchantment
·
The Lost Caverns of Ixalan Commander (LCC)


: Put a +1/+1 counter on target creature you control.
Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on this enchantment.
At the beginning of your upkeep, if this enchantment has twenty or more growth counters on it, you win the game.
Card Preview
Simic Ascendancy
Times Brought
387
Decks Running
190
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Simic Ascendancy
Enchantment
The Lost Caverns of Ixalan Commander (LCC)
·
Rare
·
Illustrated by Izzy
Final zone distribution
74 instances1.4%
Library
52.7%
Battlefield
17.6%
Graveyard
5.4%
Exile
Commanders that played this card
in tracked games-
1
Hakbal of the Surging Soul
38 decks
-
2
Ms. Bumbleflower
37 decks
-
3
Zaxara, the Exemplary
12 decks
-
4
The Astonishing Ant-Man
11 decks
-
5
Atraxa, Praetors' Voice
7 decks
-
6
Zimone, Infinite Analyst
6 decks
-
7
Go-Shintai of Life's Origin
5 decks
-
8
Sab-Sunen, Luxa Embodied
5 decks
-
9
Magus Lucea Kane
4 decks
-
10
Zimone, Paradox Sculptor
4 decks
The "good card" funnel
388 brought · 180 playersBrought to game
388
Ever drawn
72
Reached battlefield
53
Still on board at game end
39
Once cast, 74% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -3.7pp
Players who cast this card win 29% of the time (n=48) , vs 25% when it never left the library (n=247).
Observed gap +3.9pp; 95% confidence interval -3.7pp to +11.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=53
4%
T1
13%
T2
11%
T3
19%
T4
8%
T5
30%
T6-9
15%
T10+
Median
5
P25
3
· P75
8
· max
16
On curve
17%
(7 / 53 cast on T2)
Cast same turn as drawn
42%
53 of 100 times cast
53%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.