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Part of Modern Horizons 3
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Legendary Creature — Treefolk
·
Modern Horizons 3 (MH3)
Live Play Data
Six
3%
Live Inclusion
Times Brought
1552
Decks Running
727
Median Cast Turn
5
Drawn → Played
68%
Format
First-cast turn
n=275
2%
T1
8%
T2
23%
T3
9%
T4
14%
T5
38%
T6-9
5%
T10+
Median
5
P25
3
· P75
7
· max
14
On curve
33%
(62 / 275 cast on T3)
Cast same turn as drawn
33%
The "good card" funnel
1553 brought · 642 playersBrought to game
1553
Ever drawn
370
Reached battlefield
252
Still on board at game end
117
Once cast, 46% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.6pp
Players who cast this card win 30% of the time (n=239) , vs 23% when it never left the library (n=893).
When players drew this card but left it in hand, they won 35% (n=102).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.6pp; 95% confidence interval +1.6pp to +13.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
505 instances3.8%
Library
23.2%
Battlefield
45.5%
Graveyard
10.3%
Exile
Commanders that played this card
in tracked games-
1
Teval, the Balanced Scale
93 decks
-
2
Flubs, the Fool
49 decks
-
3
Lumra, Bellow of the Woods
46 decks
-
4
The Wise Mothman
41 decks
-
5
The Necrobloom
34 decks
-
6
Hearthhull, the Worldseed
33 decks
-
7
The Gitrog Monster
18 decks
-
8
The Mycotyrant
15 decks
-
9
Coram, the Undertaker
13 decks
-
10
Sin, Spira's Punishment
12 decks
Card text
Six
Legendary Creature — Treefolk
Reach
Whenever Six attacks, mill three cards. You may put a land card from among them into your hand.
During your turn, nonland permanent cards in your graveyard have retrace. (You may cast permanent cards from your graveyard by discarding a land card in addition to paying their other costs.)
2 / 4
Modern Horizons 3 (MH3)
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Rare
·
Illustrated by Andrew Mar
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.