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Part of Commander Masters
·
Instant
·
Tarkir: Dragonstorm (TDM)
Live Play Data
Snakeskin Veil
6%
Live Inclusion
Times Brought
1317
Decks Running
636
Median Cast Turn
7.0
Drawn → Played
41%
Format
First-cast turn
n=122
1%
T1
1%
T2
2%
T3
2%
T4
11%
T5
62%
T6-9
21%
T10+
Median
7.0
P25
6
· P75
9
· max
14
On curve
1%
(1 / 122 cast on T1)
Cast same turn as drawn
24%
The "good card" funnel
1317 brought · 540 playersBrought to game
1317
Ever drawn
299
Reached battlefield
122
Still on board at game end
9
≥ +1.2pp
Players who cast this card win 31% of the time (n=115) , vs 22% when it never left the library (n=862).
When players drew this card but left it in hand, they won 26% (n=167).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.4pp; 95% confidence interval +1.2pp to +17.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
333 instances4.2%
Library
2.7%
Battlefield
42.9%
Graveyard
3.3%
Exile
Commanders that played this card
in tracked games-
1
Tifa Lockhart
24 decks
-
2
Wolverine, Best There Is
23 decks
-
3
Kotis, the Fangkeeper
17 decks
-
4
The Astonishing Ant-Man
17 decks
-
5
Shroofus Sproutsire
15 decks
-
6
Xyris, the Writhing Storm
14 decks
-
7
Bristly Bill, Spine Sower
13 decks
-
8
Fynn, the Fangbearer
13 decks
-
9
Beorn the Fierce
11 decks
-
10
Bello, Bard of the Brambles
10 decks
Card text
Snakeskin Veil
Instant
Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Tarkir: Dragonstorm (TDM)
·
Common
·
Illustrated by Monztre
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 670,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.