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Part of Commander Masters
·
Instant
·
Tarkir: Dragonstorm (TDM)
Live Play Data
Snakeskin Veil
5%
Live Inclusion
Times Brought
3345
Decks Running
1438
Median Cast Turn
7
Drawn → Played
43%
Format
First-cast turn
n=315
0%
T1
1%
T2
2%
T3
5%
T4
10%
T5
61%
T6-9
21%
T10+
Median
7
P25
6
· P75
9
· max
15
On curve
0%
(1 / 315 cast on T1)
Cast same turn as drawn
24%
The "good card" funnel
3345 brought · 1199 playersBrought to game
3345
Ever drawn
740
Reached battlefield
315
Still on board at game end
29
≥ +3.0pp
Players who cast this card win 32% of the time (n=291) , vs 24% when it never left the library (n=2207).
When players drew this card but left it in hand, they won 29% (n=388).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.2pp; 95% confidence interval +3.0pp to +13.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
835 instances3.7%
Library
3.5%
Battlefield
44.8%
Graveyard
4.2%
Exile
Commanders that played this card
in tracked games-
1
Tifa Lockhart
56 decks
-
2
Shroofus Sproutsire
49 decks
-
3
Kotis, the Fangkeeper
42 decks
-
4
Wolverine, Best There Is
37 decks
-
5
Fynn, the Fangbearer
32 decks
-
6
Xyris, the Writhing Storm
31 decks
-
7
Skullbriar, the Walking Grave
28 decks
-
8
The Astonishing Ant-Man
26 decks
-
9
Beorn the Fierce
24 decks
-
10
Bristly Bill, Spine Sower
22 decks
Card text
Snakeskin Veil
Instant
Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Tarkir: Dragonstorm (TDM)
·
Common
·
Illustrated by Monztre
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.