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Part of Final Fantasy
·
Enchantment
·
Final Fantasy Commander (FIC)
Card Preview
Sphere Grid
Times Brought
495
Decks Running
233
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
93 instances1.1%
Library
61.3%
Battlefield
10.8%
Graveyard
5.4%
Exile
Commanders that played this card
in tracked games-
1
Tidus, Yuna's Guardian
71 decks
-
2
Yuna, Grand Summoner
14 decks
-
3
Hakbal of the Surging Soul
9 decks
-
4
Miles Morales // Ultimate Spider-Man
7 decks
-
5
Galadriel, Light of Valinor
4 decks
-
6
Leonardo, the Balance
4 decks
-
7
Toph, Earthbending Master
4 decks
-
8
Toph, the First Metalbender
4 decks
-
9
Zaxara, the Exemplary
4 decks
-
10
Bristly Bill, Spine Sower
3 decks
The "good card" funnel
495 brought · 218 playersBrought to game
495
Ever drawn
90
Reached battlefield
70
Still on board at game end
57
Once cast, 81% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.0pp
Players who cast this card win 30% of the time (n=55) , vs 30% when it never left the library (n=323).
Observed gap +0.8pp; 95% confidence interval -6.0pp to +7.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=70
7%
T1
19%
T2
11%
T3
14%
T4
13%
T5
30%
T6-9
6%
T10+
Median
4.0
P25
2
· P75
6
· max
12
On curve
26%
(13 / 70 cast on T2)
Cast same turn as drawn
38%
70 of 100 times cast
70%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.