Surrak and Goreclaw
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Surrak and Goreclaw
Final zone distribution
257 instancesCommanders that played this card
in tracked games-
1
Ghalta, Primal Hunger
222 decks
-
2
Beorn the Fierce
61 decks
-
3
Ayula, Queen Among Bears
25 decks
-
4
Helga, Skittish Seer
25 decks
-
5
Radagast of Rhosgobel
15 decks
-
6
Ruby, Daring Tracker
11 decks
-
7
Bristly Bill, Spine Sower
10 decks
-
8
Maular, the Next Evolution
10 decks
-
9
Goreclaw, Terror of Qal Sisma
9 decks
-
10
Kudo, King Among Bears
9 decks
The "good card" funnel
1229 brought · 536 playersOnce cast, 77% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 35% of the time (n=106) , vs 30% when it never left the library (n=722).
When players drew this card but left it in hand, they won 29% (n=72).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.5pp; 95% confidence interval +0.8pp to +10.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.