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Part of Lorwyn Eclipsed
·
Creature — Elemental
·
Lorwyn Eclipsed Commander (ECC)
Card Preview
Titan of Industry
Times Brought
215
Decks Running
112
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
45 instances2.2%
Library
40.0%
Battlefield
22.2%
Graveyard
35.6%
Hand
Commanders that played this card
in tracked games-
1
Ashling, the Limitless
63 decks
-
2
Kona, Rescue Beastie
6 decks
-
3
Kenrith, the Returned King
3 decks
-
4
Mass of Mysteries
3 decks
-
5
Esika's Chariot
2 decks
-
6
Ghired, Conclave Exile
2 decks
-
7
Goreclaw, Terror of Qal Sisma
2 decks
-
8
Radha, Heir to Keld
2 decks
-
9
Raph & Mikey, Troublemakers
2 decks
-
10
Arixmethes, Slumbering Isle
1 decks
The "good card" funnel
217 brought · 105 playersBrought to game
217
Ever drawn
45
Reached battlefield
29
Still on board at game end
18
Once cast, 62% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +7.7pp
Players who cast this card win 42% of the time (n=25) , vs 26% when it never left the library (n=133).
Observed gap +16.1pp; 95% confidence interval +7.7pp to +24.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=29
3%
T1
0%
T2
0%
T3
17%
T4
21%
T5
52%
T6-9
7%
T10+
Median
6
P25
5
· P75
8
· max
16
On curve
72%
(3 / 29 cast on T7)
Cast same turn as drawn
29%
29 of 100 times cast
28%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.