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Ultimate Magic: Meteor card art
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Ultimate Magic: Meteor

{5} {R} · Sorcery · Final Fantasy Commander (FIC)
0%
Decklist Inclusion
Times Brought
195
Decks Running
85
In Decks
484
Decklist Inclusion
0%
Format

Final zone distribution

38 instances
2.6%
Library
2.6%
Battlefield
55.3%
Graveyard
15.8%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

195 brought · 81 players
Brought to game
195
Ever drawn
32
Reached battlefield
19
Still on board at game end
1
≥ -20.3pp

Players who cast this card win 21% of the time (n=18) , vs 21% when it never left the library (n=132).

Observed gap -0.6pp; 95% confidence interval -20.3pp to +19.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

19 of 100 times cast 19%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 640,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.