collections_bookmark Part of Foundations Commander Decks
Undead Butler card art
Card Preview

Undead Butler

{1} {B} · Creature — Zombie · Innistrad: Crimson Vow (VOW)
Times Brought
195
Decks Running
91
In Decks
Decklist Inclusion
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Undead Butler card

Undead Butler

{1} {B}
Creature — Zombie
When this creature enters, mill three cards. (Put the top three cards of your library into your graveyard.) When this creature dies, you may exile it. When you do, return target creature card from your graveyard to your hand.
1 / 2
Innistrad: Crimson Vow (VOW) · Uncommon · Illustrated by Néstor Ossandón Leal

Final zone distribution

38 instances
21.1%
Battlefield
31.6%
Graveyard
31.6%
Exile
15.8%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

195 brought · 86 players
Brought to game
195
Ever drawn
30
Reached battlefield
23
Still on board at game end
8

Once cast, 35% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -5.3pp

Players who cast this card win 29% of the time (n=17) , vs 22% when it never left the library (n=101).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +7.6pp; 95% confidence interval -5.3pp to +20.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=23
13%
T1
13%
T2
13%
T3
0%
T4
35%
T5
26%
T6-9
0%
T10+
Median 5 P25 2 · P75 6 · max 8
On curve 26% (3 / 23 cast on T2) Cast same turn as drawn 45%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.