collections_bookmark
Part of Reality Fracture
·
Legendary Creature — Human Sorcerer
·
Reality Fracture Commander (FRC)
Live Play Data
Venser, Fervent Forger
1%
Live Inclusion
Times Brought
224
Decks Running
130
Median Cast Turn
7.0
Drawn → Played
77%
Format
First-cast turn
n=76
0%
T1
0%
T2
3%
T3
5%
T4
7%
T5
66%
T6-9
20%
T10+
Median
7.0
P25
6
· P75
9
· max
15
On curve
32%
(13 / 76 cast on T6)
Cast same turn as drawn
51%
The "good card" funnel
224 brought · 125 playersBrought to game
224
Ever drawn
99
Reached battlefield
76
Still on board at game end
37
Once cast, 49% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +5.4pp
Players who cast this card win 44% of the time (n=64) , vs 25% when it never left the library (n=95).
When players drew this card but left it in hand, they won 40% (n=20).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +19.0pp; 95% confidence interval +5.4pp to +32.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
102 instances7.8%
Library
36.3%
Battlefield
24.5%
Graveyard
17.6%
Exile
Commanders that played this card
in tracked games-
1
Jace, Multiverse Architect
120 decks
-
2
Nissa, Leyline Tamer
6 decks
-
3
Feather, the Redeemed
1 decks
-
4
Ruric Thar, the Unbowed
1 decks
-
5
Samut, Hazoret's Champion
1 decks
-
6
Tamiyo, Upriser Crowned
1 decks
Card text
Venser, Fervent Forger
Legendary Creature — Human Sorcerer
Flash
When Venser enters, choose one —
• Copy target instant or sorcery spell an opponent controls twice. You may choose new targets for the copies.
• Create two tokens that are copies of target permanent an opponent controls. They gain haste. At the beginning of the next end step, sacrifice them.
5 / 3
Reality Fracture Commander (FRC)
·
Rare
·
Illustrated by Borja Pindado
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.