Live Play Data
Whelming Wave
1%
Live Inclusion
Times Brought
703
Decks Running
276
Median Cast Turn
8
Drawn → Played
58%
Format
First-cast turn
n=107
0%
T1
1%
T2
1%
T3
5%
T4
7%
T5
62%
T6-9
24%
T10+
Median
8
P25
6
· P75
9
· max
23
On curve
7%
(5 / 107 cast on T4)
Cast same turn as drawn
26%
The "good card" funnel
706 brought · 261 playersBrought to game
706
Ever drawn
184
Reached battlefield
107
Still on board at game end
9
≥ +9.6pp
Players who cast this card win 36% of the time (n=99) , vs 17% when it never left the library (n=428).
When players drew this card but left it in hand, they won 32% (n=69).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +19.1pp; 95% confidence interval +9.6pp to +28.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
211 instances5.7%
Library
4.3%
Battlefield
52.1%
Graveyard
4.3%
Exile
Commanders that played this card
in tracked games-
1
Aesi, Tyrant of Gyre Strait
45 decks
-
2
Kiora, Sovereign of the Deep
34 decks
-
3
Arixmethes, Slumbering Isle
22 decks
-
4
Kenessos, Priest of Thassa
22 decks
-
5
Koma, Cosmos Serpent
19 decks
-
6
Omo, Queen of Vesuva
13 decks
-
7
Marvo, Deep Operative
10 decks
-
8
Runo Stromkirk // Krothuss, Lord of the Deep
10 decks
-
9
Charix, the Raging Isle
8 decks
-
10
The Watcher in the Water
6 decks
Card text
Whelming Wave
Sorcery
Return all creatures to their owners' hands except for Krakens, Leviathans, Octopuses, and Serpents.
Commander Legends (CMR)
·
Rare
·
Illustrated by Slawomir Maniak
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.