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Part of Fallout
·
Enchantment
·
Fallout (PIP)
Card Preview
Wild Wasteland
0%
Decklist Inclusion
Times Brought
119
Decks Running
78
In Decks
552
Decklist Inclusion
0%
Format
Card text
Wild Wasteland
Enchantment
Skip your draw step.
At the beginning of your upkeep, exile the top two cards of your library. You may play those cards this turn.
Fallout (PIP)
·
Rare
·
Illustrated by Mathias Kollros
Final zone distribution
32 instances3.1%
Library
53.1%
Battlefield
15.6%
Graveyard
6.3%
Exile
Commanders that played this card
in tracked games-
1
Caesar, Legion's Emperor
23 decks
-
2
Flubs, the Fool
13 decks
-
3
Fire Lord Zuko
6 decks
-
4
Prosper, Tome-Bound
6 decks
-
5
Mr. House, President and CEO
3 decks
-
6
Faldorn, Dread Wolf Herald
2 decks
-
7
Karolina Dean, Runaway
2 decks
-
8
Loki, God of Lies
2 decks
-
9
Pia Nalaar, Consul of Revival
2 decks
-
10
Spider-Man 2099
2 decks
The "good card" funnel
119 brought · 74 playersBrought to game
119
Ever drawn
28
Reached battlefield
20
Still on board at game end
17
Once cast, 85% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -24.2pp
Players who cast this card win 28% of the time (n=16) , vs 30% when it never left the library (n=75).
Observed gap -2.2pp; 95% confidence interval -24.2pp to +19.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=20
10%
T1
5%
T2
15%
T3
15%
T4
10%
T5
45%
T6-9
0%
T10+
Median
5.0
P25
3
· P75
6
· max
8
On curve
30%
(3 / 20 cast on T3)
20 of 100 times cast
20%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.