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Part of Fallout
·
Enchantment
·
Fallout (PIP)
Live Play Data
Wild Wasteland
1%
Live Inclusion
Times Brought
336
Decks Running
173
Median Cast Turn
5
Drawn → Played
70%
Format
First-cast turn
n=61
3%
T1
3%
T2
10%
T3
18%
T4
18%
T5
43%
T6-9
5%
T10+
Median
5
P25
4
· P75
7
· max
12
On curve
16%
(6 / 61 cast on T3)
Cast same turn as drawn
32%
The "good card" funnel
336 brought · 165 playersBrought to game
336
Ever drawn
87
Reached battlefield
61
Still on board at game end
49
Once cast, 80% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -15.8pp
Players who cast this card win 22% of the time (n=52) , vs 26% when it never left the library (n=203).
When players drew this card but left it in hand, they won 9% (n=19).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -4.2pp; 95% confidence interval -15.8pp to +7.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
97 instances1.0%
Library
50.5%
Battlefield
19.6%
Graveyard
11.3%
Exile
Commanders that played this card
in tracked games-
1
Caesar, Legion's Emperor
56 decks
-
2
Flubs, the Fool
23 decks
-
3
Fire Lord Zuko
15 decks
-
4
Prosper, Tome-Bound
13 decks
-
5
Karolina Dean, Runaway
6 decks
-
6
Mr. House, President and CEO
6 decks
-
7
Faldorn, Dread Wolf Herald
5 decks
-
8
Spider-Man 2099
5 decks
-
9
Gwen Stacy // Ghost-Spider
3 decks
-
10
Nico Minoru, Runaway
3 decks
Card text
Wild Wasteland
Enchantment
Skip your draw step.
At the beginning of your upkeep, exile the top two cards of your library. You may play those cards this turn.
Fallout (PIP)
·
Rare
·
Illustrated by Mathias Kollros
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.