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Part of Tarkir Dragonstorm
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Creature — Incarnation
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Tarkir: Dragonstorm Commander (TDC)
Live Play Data
Wonder
3%
Live Inclusion
Times Brought
1707
Decks Running
681
Median Cast Turn
6
Drawn → Played
40%
Format
First-cast turn
n=183
1%
T1
4%
T2
8%
T3
15%
T4
15%
T5
46%
T6-9
11%
T10+
Median
6
P25
4
· P75
8
· max
15
On curve
27%
(27 / 183 cast on T4)
Cast same turn as drawn
39%
The "good card" funnel
1708 brought · 614 playersBrought to game
1708
Ever drawn
463
Reached battlefield
183
Still on board at game end
28
Once cast, 15% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.8pp
Players who cast this card win 33% of the time (n=162) , vs 24% when it never left the library (n=955).
When players drew this card but left it in hand, they won 28% (n=256).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.9pp; 95% confidence interval +1.8pp to +16.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
580 instances1.6%
Library
4.8%
Battlefield
61.4%
Graveyard
12.6%
Exile
Commanders that played this card
in tracked games-
1
Teval, the Balanced Scale
143 decks
-
2
Sauron, the Dark Lord
54 decks
-
3
Flubs, the Fool
27 decks
-
4
Yuriko, the Tiger's Shadow
20 decks
-
5
Captain Howler, Sea Scourge
18 decks
-
6
Glarb, Calamity's Augur
15 decks
-
7
Doctor Doom, King of Latveria
14 decks
-
8
Sidar Jabari of Zhalfir
14 decks
-
9
Varina, Lich Queen
14 decks
-
10
Hakbal of the Surging Soul
12 decks
Card text
Wonder
Creature — Incarnation
Flying
As long as this card is in your graveyard and you control an Island, creatures you control have flying.
2 / 2
Tarkir: Dragonstorm Commander (TDC)
·
Uncommon
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Illustrated by Rebecca Guay
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.