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Yuffie, Materia Hunter card art
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Yuffie, Materia Hunter

{2} {R} · Legendary Creature — Human Ninja · Final Fantasy Commander (FIC)
Times Brought
459
Decks Running
203
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Yuffie, Materia Hunter card

Yuffie, Materia Hunter

{2} {R}
Legendary Creature — Human Ninja
Ninjutsu {1}{R} ({1}{R}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) When Yuffie enters, gain control of target noncreature artifact for as long as you control Yuffie. Then you may attach an Equipment you control to Yuffie.
3 / 3
Final Fantasy Commander (FIC) · Rare · Illustrated by Touge369

Final zone distribution

95 instances
1.1%
Library
28.4%
Battlefield
17.9%
Graveyard
5.3%
Exile

The "good card" funnel

459 brought · 196 players
Brought to game
459
Ever drawn
93
Reached battlefield
50
Still on board at game end
27

Once cast, 54% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -0.6pp

Players who cast this card win 30% of the time (n=42) , vs 23% when it never left the library (n=272).

When players drew this card but left it in hand, they won 31% (n=34).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +7.4pp; 95% confidence interval -0.6pp to +15.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=50
2%
T1
16%
T2
6%
T3
8%
T4
10%
T5
42%
T6-9
16%
T10+
Median 6.0 P25 4 · P75 8 · max 12
On curve 24% (3 / 50 cast on T3) Cast same turn as drawn 29%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.