collections_bookmark Part of Final Fantasy auto_awesome #3 in White Commander Staples
Brilliant Wings card art
Live Play Data

Brilliant Wings

{1} {W} · Enchantment — Aura · Final Fantasy Commander (FIC)
1%
Live Inclusion
Times Brought
243
Decks Running
131
Median Cast Turn
5.0
Drawn → Played
66%
Format

First-cast turn

n=44
2%
T1
2%
T2
11%
T3
14%
T4
23%
T5
39%
T6-9
9%
T10+
Median 5.0 P25 4 · P75 7 · max 16
On curve 5% (1 / 44 cast on T2) Cast same turn as drawn 41%

The "good card" funnel

243 brought · 123 players
Brought to game
243
Ever drawn
67
Reached battlefield
44
Still on board at game end
26

Once cast, 59% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -8.9pp

Players who cast this card win 36% of the time (n=38) , vs 29% when it never left the library (n=139).

When players drew this card but left it in hand, they won 30% (n=19).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +6.4pp; 95% confidence interval -8.9pp to +21.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

75 instances
1.3%
Library
34.7%
Battlefield
33.3%
Graveyard
4.0%
Exile
Card text
Brilliant Wings card

Brilliant Wings

{1} {W}
Enchantment — Aura
Flash Enchant creature you control Enchanted creature has flying and hexproof. Whenever a creature you control enters, you may pay {1}. If you do, attach this Aura to that creature.
Final Fantasy Commander (FIC) · Rare · Illustrated by Erion Makuo

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.