collections_bookmark Part of Final Fantasy
Cloud, Midgar Mercenary card art
Live Play Data

Cloud, Midgar Mercenary

{W} {W} · Legendary Creature — Human Soldier Mercenary · Final Fantasy (FIN)
3%
Live Inclusion
Times Brought
1276
Decks Running
548
Median Cast Turn
3
Drawn → Played
80%
Format

First-cast turn

n=369
11%
T1
30%
T2
13%
T3
12%
T4
10%
T5
19%
T6-9
5%
T10+
Median 3 P25 2 · P75 5 · max 18
On curve 40% (109 / 369 cast on T2) Cast same turn as drawn 40%

The "good card" funnel

1276 brought · 466 players
Brought to game
1276
Ever drawn
305
Reached battlefield
245
Still on board at game end
128

Once cast, 52% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +7.6pp

Players who cast this card win 41% of the time (n=218) , vs 27% when it never left the library (n=800).

When players drew this card but left it in hand, they won 18% (n=49).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +14.1pp; 95% confidence interval +7.6pp to +20.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

340 instances
2.4%
Library
37.6%
Battlefield
37.6%
Graveyard
7.9%
Exile

Commanders that played this card

in tracked games
Card text
Cloud, Midgar Mercenary card

Cloud, Midgar Mercenary

{W} {W}
Legendary Creature — Human Soldier Mercenary
When Cloud enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle. As long as Cloud is equipped, if a triggered ability of Cloud or an Equipment attached to it triggers, that ability triggers an additional time.
2 / 1
Final Fantasy (FIN) · Mythic · Illustrated by Kazto Furuya

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.