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Cloud, Midgar Mercenary card art
Live Play Data

Cloud, Midgar Mercenary

{W} {W} · Legendary Creature — Human Soldier Mercenary · Final Fantasy (FIN)
3%
Live Inclusion
Times Brought
936
Decks Running
422
Median Cast Turn
3.0
Drawn → Played
79%
Format

First-cast turn

n=278
12%
T1
29%
T2
13%
T3
13%
T4
9%
T5
17%
T6-9
6%
T10+
Median 3.0 P25 2 · P75 5 · max 18
On curve 41% (81 / 278 cast on T2) Cast same turn as drawn 39%

The "good card" funnel

936 brought · 356 players
Brought to game
936
Ever drawn
231
Reached battlefield
183
Still on board at game end
96

Once cast, 52% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +3.2pp

Players who cast this card win 38% of the time (n=164) , vs 27% when it never left the library (n=580).

When players drew this card but left it in hand, they won 15% (n=39).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +10.6pp; 95% confidence interval +3.2pp to +18.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

256 instances
2.7%
Library
37.5%
Battlefield
37.1%
Graveyard
7.4%
Exile

Commanders that played this card

in tracked games
Card text
Cloud, Midgar Mercenary card

Cloud, Midgar Mercenary

{W} {W}
Legendary Creature — Human Soldier Mercenary
When Cloud enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle. As long as Cloud is equipped, if a triggered ability of Cloud or an Equipment attached to it triggers, that ability triggers an additional time.
2 / 1
Final Fantasy (FIN) · Mythic · Illustrated by Kazto Furuya

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.