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Part of Star Trek
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#22 green ramp card
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Enchantment
·
Star Trek Commander (TRC)
Live Play Data
Exploration
7%
Live Inclusion
Times Brought
4328
Decks Running
1743
Median Cast Turn
4.0
Drawn → Played
80%
Format
First-cast turn
n=952
32%
T1
10%
T2
6%
T3
8%
T4
10%
T5
28%
T6-9
6%
T10+
Median
4.0
P25
1
· P75
7
· max
17
On curve
32%
(309 / 952 cast on T1)
Cast same turn as drawn
74%
The "good card" funnel
4329 brought · 1314 playersBrought to game
4329
Ever drawn
1186
Reached battlefield
952
Still on board at game end
784
Once cast, 82% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +6.0pp
Players who cast this card win 36% of the time (n=864) , vs 26% when it never left the library (n=2568).
When players drew this card but left it in hand, they won 34% (n=203).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.4pp; 95% confidence interval +6.0pp to +12.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
1390 instances2.8%
Library
56.4%
Battlefield
21.6%
Graveyard
5.3%
Exile
Commanders that played this card
in tracked games-
1
Flubs, the Fool
77 decks
-
2
Omnath, Locus of Creation
61 decks
-
3
Hearthhull, the Worldseed
57 decks
-
4
Homer, the Hermit
55 decks
-
5
Aesi, Tyrant of Gyre Strait
53 decks
-
6
Lumra, Bellow of the Woods
45 decks
-
7
Tifa Lockhart
44 decks
-
8
Glarb, Calamity's Augur
34 decks
-
9
Toph, the First Metalbender
34 decks
-
10
Bristly Bill, Spine Sower
33 decks
Card text
Exploration
Enchantment
You may play an additional land on each of your turns.
Star Trek Commander (TRC)
·
Rare
·
Illustrated by Jonas De Ro
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.