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Part of Bloomburrow
·
Sorcery
·
Avatar: The Last Airbender Eternal (TLE)
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Times Brought
1046
Decks Running
560
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Final zone distribution
244 instances2.5%
Library
1.2%
Battlefield
74.2%
Graveyard
4.1%
Exile
Commanders that played this card
in tracked games-
1
Bello, Bard of the Brambles
38 decks
-
2
Hakbal of the Surging Soul
32 decks
-
3
Aesi, Tyrant of Gyre Strait
25 decks
-
4
Trostani, Selesnya's Voice
25 decks
-
5
The Swarmlord
23 decks
-
6
Tifa Lockhart
22 decks
-
7
Flubs, the Fool
10 decks
-
8
The Astonishing Ant-Man
10 decks
-
9
The Ur-Dragon
9 decks
-
10
Child of Alara
8 decks
The "good card" funnel
1047 brought · 484 playersBrought to game
1047
Ever drawn
231
Reached battlefield
167
Still on board at game end
3
≥ -4.4pp
Players who cast this card win 26% of the time (n=135) , vs 25% when it never left the library (n=607).
When players drew this card but left it in hand, they won 28% (n=49) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +0.2pp; 95% confidence interval -4.4pp to +4.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=167
14%
T1
20%
T2
11%
T3
7%
T4
9%
T5
28%
T6-9
11%
T10+
Median
4
P25
2
· P75
7
· max
17
On curve
34%
(33 / 167 cast on T2)
Cast same turn as drawn
56%
1236 of 300 tracked games
99%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.