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Part of Bloomburrow
·
Sorcery
·
Avatar: The Last Airbender Eternal (TLE)
Live Play Data
Explore
9%
Live Inclusion
Times Brought
3660
Decks Running
1794
Median Cast Turn
5.0
Drawn → Played
74%
Format
First-cast turn
n=664
8%
T1
24%
T2
9%
T3
9%
T4
9%
T5
34%
T6-9
8%
T10+
Median
5.0
P25
2
· P75
7
· max
19
On curve
31%
(157 / 664 cast on T2)
Cast same turn as drawn
49%
The "good card" funnel
3660 brought · 1436 playersBrought to game
3660
Ever drawn
896
Reached battlefield
664
Still on board at game end
12
≥ +4.2pp
Players who cast this card win 31% of the time (n=595) , vs 23% when it never left the library (n=2292).
When players drew this card but left it in hand, they won 28% (n=203).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.0pp; 95% confidence interval +4.2pp to +11.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
997 instances3.7%
Library
1.2%
Battlefield
72.0%
Graveyard
7.1%
Exile
Commanders that played this card
in tracked games-
1
Trostani, Selesnya's Voice
158 decks
-
2
Bello, Bard of the Brambles
102 decks
-
3
Hakbal of the Surging Soul
79 decks
-
4
The Swarmlord
64 decks
-
5
Aesi, Tyrant of Gyre Strait
63 decks
-
6
Tifa Lockhart
33 decks
-
7
Flubs, the Fool
31 decks
-
8
Avatar Aang // Aang, Master of Elements
29 decks
-
9
The Astonishing Ant-Man
26 decks
-
10
Magus Lucea Kane
20 decks
Card text
Explore
Sorcery
You may play an additional land this turn.
Draw a card.
Avatar: The Last Airbender Eternal (TLE)
·
Common
·
Illustrated by Maojin Lee
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.