collections_bookmark
Part of Streets of New Capenna
·
Instant
·
Ravnica: Clue Edition (CLU)
Card Preview
Slip Out the Back
1%
Decklist Inclusion
Times Brought
618
Decks Running
300
In Decks
1794
Decklist Inclusion
1%
Format
Card text
Slip Out the Back
Instant
Put a +1/+1 counter on target creature. It phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
Ravnica: Clue Edition (CLU)
·
Uncommon
·
Illustrated by Zara Alfonso
Final zone distribution
178 instances1.1%
Library
4.5%
Battlefield
56.7%
Graveyard
5.1%
Exile
Commanders that played this card
in tracked games-
1
Vivi Ornitier
21 decks
-
2
The Mindskinner
18 decks
-
3
Kotis, the Fangkeeper
11 decks
-
4
Sauron, the Dark Lord
9 decks
-
5
Animar, Soul of Elements
8 decks
-
6
Jon Irenicus, Shattered One
8 decks
-
7
The Emperor of Palamecia // The Lord Master of Hell
8 decks
-
8
Me, the Immortal
6 decks
-
9
Ms. Bumbleflower
6 decks
-
10
Fire Lord Azula
5 decks
The "good card" funnel
622 brought · 270 playersBrought to game
622
Ever drawn
154
Reached battlefield
87
Still on board at game end
8
≥ +1.3pp
Players who cast this card win 38% of the time (n=75) , vs 25% when it never left the library (n=399).
When players drew this card but left it in hand, they won 38% (n=62) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +12.6pp; 95% confidence interval +1.3pp to +23.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=87
2%
T1
1%
T2
3%
T3
8%
T4
16%
T5
57%
T6-9
11%
T10+
Median
7
P25
5
· P75
8
· max
14
On curve
2%
(2 / 87 cast on T1)
Cast same turn as drawn
27%
87 of 100 times cast
87%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.