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Timeless Witness card art
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Timeless Witness

{2} {G} {G} · Creature — Human Shaman · Tarkir: Dragonstorm Commander (TDC)
Times Brought
571
Decks Running
276
In Decks
—
Decklist Inclusion
—
Format

Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.

Card text
Timeless Witness card

Timeless Witness

{2} {G} {G}
Creature — Human Shaman
When this creature enters, return target card from your graveyard to your hand. Eternalize {5}{G}{G} ({5}{G}{G}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Shaman with no mana cost. Eternalize only as a sorcery.)
2 / 1
Tarkir: Dragonstorm Commander (TDC) · Uncommon · Illustrated by Deruchenko Alexander

Final zone distribution

161 instances
1.9%
Library
28.0%
Battlefield
40.4%
Graveyard
4.3%
Exile

Commanders that played this card

in tracked games

The "good card" funnel

571 brought · 250 players
Brought to game
571
Ever drawn
128
Reached battlefield
81
Still on board at game end
45

Once cast, 56% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -8.1pp

Players who cast this card win 21% of the time (n=61) , vs 23% when it never left the library (n=303).

When players drew this card but left it in hand, they won 24% (n=38).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -1.4pp; 95% confidence interval -8.1pp to +5.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=81
0%
T1
4%
T2
4%
T3
15%
T4
16%
T5
56%
T6-9
6%
T10+
Median 6 P25 5 · P75 7 · max 11
On curve 22% (12 / 81 cast on T4) Cast same turn as drawn 26%

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.