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Part of Streets of New Capenna
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Creature — Treefolk Shaman
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New Capenna Commander (NCC)
Live Play Data
Woodfall Primus
1%
Live Inclusion
Times Brought
425
Decks Running
156
Median Cast Turn
7.0
Drawn → Played
53%
Format
First-cast turn
n=62
2%
T1
2%
T2
0%
T3
3%
T4
21%
T5
56%
T6-9
16%
T10+
Median
7.0
P25
5
· P75
8
· max
16
On curve
79%
(8 / 62 cast on T8)
Cast same turn as drawn
35%
The "good card" funnel
426 brought · 203 playersBrought to game
426
Ever drawn
116
Reached battlefield
62
Still on board at game end
37
Once cast, 60% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.7pp
Players who cast this card win 28% of the time (n=60) , vs 19% when it never left the library (n=261).
When players drew this card but left it in hand, they won 23% (n=51).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.3pp; 95% confidence interval -1.7pp to +20.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
123 instances3.3%
Library
30.1%
Battlefield
25.2%
Graveyard
6.5%
Exile
Commanders that played this card
in tracked games-
1
Frodo, Adventurous Hobbit
44 decks
-
2
Henzie "Toolbox" Torre
23 decks
-
3
Sam, Loyal Attendant
13 decks
-
4
Atla Palani, Nest Tender
8 decks
-
5
Fangorn, Tree Shepherd
8 decks
-
6
Kona, Rescue Beastie
5 decks
-
7
Mayael the Anima
4 decks
-
8
Ojer Kaslem, Deepest Growth // Temple of Cultivation
4 decks
-
9
Doran, Besieged by Time
3 decks
-
10
Eddie Brock // Venom, Lethal Protector
3 decks
Card text
Woodfall Primus
Creature — Treefolk Shaman
Trample
When this creature enters, destroy target noncreature permanent.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
6 / 6
New Capenna Commander (NCC)
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Rare
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Illustrated by Adam Rex
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.